AI Insights · Timothy · April 2025
Top 5 Sandbox Games Performance in Norway, Q1 2025
Explore the performance of the top 5 sandbox games in Norway during Q1 2025 with insights on downloads, revenue, and active users.
In the first quarter of 2025, the sandbox gaming category in Norway showed varied performance across the top five applications on a unified platform. Here's a closer look at each app's downloads, revenue, and active users, based on data from Sensor Tower.
Roblox from Roblox Corporation started the quarter with a significant revenue of approximately $141K, which declined steadily, reaching about $18K by the end of March. Weekly downloads fluctuated, starting at 4.9K and dropping to 2.9K. Active users showed a slight dip from 111K to 112K, with some fluctuation throughout the quarter.
Minecraft: Dream it, Build it! by Mojang experienced stable weekly revenue, peaking at around $9.7K mid-February. Weekly downloads hovered around 500, and active users saw a decline from 5.2K to 3.8K.
Growtopia from Ubisoft had minimal weekly downloads, mostly at zero, and revenue fluctuated, peaking at $588 in early February. Active users decreased slightly from 36 to 26 over the quarter.
Melon: Sandbox by Payge Ltd saw weekly revenue peak at $359 mid-February, with downloads reaching 757 in the same period. Active users maintained a steady range, concluding the quarter at approximately 16.3K.
Terraria from 505 Games showed a consistent pattern, with revenue peaking at $211 initially and downloads reaching 48 by early March. Active users remained stable around 130.
For more detailed insights and data, visit Sensor Tower. This overview highlights the dynamic landscape of sandbox games in Norway, reflecting the diverse engagement and monetization trends within this popular category.